Sunday, November 29, 2015
Tuesday, November 17, 2015
TERM PAPER: Special Effects in Animation and Live-Action
My first two term paper scores were both above 80; I will not be writing a third term paper.
Wednesday, November 11, 2015
Outline for Third Term Paper
Special Effects in Animation and Live-Action
Introduction
Introduction
Thesis: The Ocean is often an
element in many films that a crew must make a creative decision on how they would
like to portray it and by what methods to use to make it believable.
Introduce: Two films portray that
portray the ocean be different means, Bruce Almighty and Song of The Sea. One
achieves this by using practical effects and the other with computer graphics.
Paragraph 1
Song of the Sea is a film where
the ocean is a major character. It is highly stylized and often times appears
symbolic. The crew working on this animated film chose to animate the sea with
computer graphics in a 2D animated style. It is intentional portrayed as
unrealistic, instead the animators decide to use stylized symbolization to make
the ocean look unique and mysterious. The crew took artistic liberties in
rendering the ocean. Storms were also stylized and animated to appear very
dramatic for effect.
Paragraph 2
In the film Bruce Almighty the
ocean appears as it does in the real world. The crew do not take any artistic
liberties, instead use practical effects to make the Ocean look as believable
as it does in real life. The ocean was not actually used in the making of this
film, instead a giant reservoir of water was filled up to make a miniature lake
on the Universal Studios set. Then a giant wall behind the manmade lake was painted
by an artist to make the background appear as though it was the horizon line
and the sky. These practical effects keep us from being pulled out of the move
by appearing jarring and unrealistic. A storm was achieved by having a large
sprinkler system in involved in where the water was drained from the floor and recycled
to return to the sprinkler system.
Paragraph 3
Both film took different routes in
portraying the Sea and both did a good job of capturing the feel of an ocean.
Depending on the style of the movie and whether or not live action or 2D
animation is gives the crew several options on how to tackle rendering the sea.
Both achieve making the sea appear believable by using their own methods.
Conclusion
Relating back to Thesis
Ending statement
Tuesday, November 3, 2015
Stop-Motion Character Animation
I worked with a partner, Leda Annest, for this homework assignment.
Leda animated the majority of the stop motion and I shot the photos and worked on post production editing.
Wednesday, October 28, 2015
Science Fact or Cinematic Fiction?
Humans love to experience stories. We all have those daily mundane duties to get through, and we all occasionally seek something to take our mind off the repetitive. For some, shifting their attention to cinematic media is the perfect outlet. We crave films that make us feel sensations we would otherwise rarely feel. That is why I, along with plenty of other folks, enjoy sitting down to enjoy animations. Growing up, my family didn’t have a TV, the only time my brothers and I were able to watch cartoons where when we would visit our grandparent’s home. There, we would huddle around a rather small tube television in my grandparents’ living room and watch whatever was on during the day. Naturally, we gravitated towards cartoons. These rare TV sessions became our favorite time. It was then that we were able to experience a story, and best of all we were doing so together. We were so jazzed about just being able to watch cartoons we didn’t care if they didn’t seem physically possible, in fact it was for that exact reason we loved the cartoons. For us, the funky physics of cartoon worlds are what caught our eye while flipping through channels. Cartoons are notorious for bending the laws of physics, especially when it came to exaggerating paths of actions. Extreme paths of actions in many of the cartoons would often make us laugh or even feel amazement. Such paths of actions are not hard to find in cartoons such as Recess, Ed Edd & Eddy, and Samurai Jack, a few of my favorite cartoons to watch with my brothers.
When it came to a cartoon that a kid could relate to, Recess
was the show to watch. Recess is an animated cartoon that first aired in August
of 1997. It didn’t take long for me or my brothers to realize that when it came
to realistic physics, Recess did not follow the rules. This is evident in the
episode titled “I Will Kick No More Forever” where Vince, one of the main five
protagonists of the animation is playing kickball as other children watch and
cheer him on.
Vince is considered to be the best at kick ball. Of course to
prove their point the animators of Recess had to push the laws of physic to
really show off how talented Vince is at kick ball. Below is a snapshot of
Vince kicking the ball so far and high up, that it lands a few blocks away in a
garbage dump. Clearly if this was attempted in our world, a mere kick would not
have landed the ball where it did in the show. The arc of a path of action of
the kick ball is exaggerated to prove that Vince surely must be the best.
His friend Gretchen comments: “No question about it, nobody
can out kick Vince, and I mean nobody.”
Yet a few moments later, and unexpected and indifferent
challenger shows off just how far more capable they are compared to Vince.
Ashley begrudgingly goes up to the kick the ball merely to get it over with and
go back to chatting on her cell phone.
The children watch the ball rise far
higher than expected and go on until the path of action lands the ball all the
way in China. The ball lands with such tremendous force that upon impact it
creates a crater in the ground.
As the story progresses Vince loses all
confidence in his ability and gives up trying to play kick ball. It is only
when he is encouraged by his friends that he tries again, and this time his
kick becomes even more outlandish than the last. Vince kicks the ball so hard
it ends up leaving Earth’s atmosphere and ends up in space. This feat is only possible in the realm of
cartoons, as a ball kicked by a normal fourth grader in the real world would
simply not be able to reach escape velocity.
Recess was not the only cartoon that had questionable
physics. In the show Ed Edd & Eddy, there are plenty of wacky moments one
can remember. Ed Edd & Eddy is a cartoon that aired in January 1999. The
physics of this world are reminiscent of Warner Brothers Looney Toons. Just as
in Looney Toons, Ed Edd & Eddy pushes physics to extremes for comedic
effect. In the episode titled “Sir Ed-A-Lot” the three Eds find themselves
babysitting Ed’s younger sister, a spoiled and short tempered little girl named
Sarah. She demands that the boys entertain her and her best friend Jimmy. It is
then that Eddy is forced into entertaining Sarah by juggling for her and her
friend.
To make this scene funny, animators of the show decide on exaggerating
the amount and size of the objects Eddy juggles. He ends up juggling more than
eleven items, such as a canoe, a refrigerator, and a recliner just to name a
few.
Not only would this be impossible if attempted in our world, but the path
of action that the objects follow are also inaccurate. If a person were to
attempt to juggle in our world, the path of action an object takes, such as a
ball, follows a parabolic arc.
Even if Eddy was somehow miraculously strong and coordinated enough to juggle objects of that mass and shape, the path of action needed to represent it accurately would need to be changed.
Even if Eddy was somehow miraculously strong and coordinated enough to juggle objects of that mass and shape, the path of action needed to represent it accurately would need to be changed.
This brings me to the next cartoon where exaggerations are
done not only for comedic effect, but also to showcase astonishing accomplishments.
Samurai Jack is an animated show that began airing in 2001. Jack is a samurai
that is extremely capable with a sword and an open minded individual who capable
of quickly picking up new abilities. In one such episode titled “Jack Learns to
Jump Good” Jack is taught by a wild man and his family of apes how to jump at a
super human level. The wild man startles Jack with his extreme his jumps, which
puzzles Jack. He states “I have never seen man fly.” to which the wild man replies
“I no fly. Jump good.”
To prove his point, the wild man then takes off into the sky in one jump and does not come back down until thirteen seconds later. It is then that the wild man and his family agree to teach Jack how to “jump good”. At the end of the episode Jack’s hard work pays off and he is able to jump just as well as his teachers. In one scene Jack jumps from one tree top to another.
The path of action’s shape is a correct parabolic arc, yet the scale is incorrect. With Jack’s newfound talent he is able to jump more than six times his own height, a stunt that a normal human without any aid would not be able to accomplish. Assuming that Jack is of average male height (6 feet and 3 inches) the jump he made would reach a height of approximately 43 feet. A jump of that scale made by a human in our world would break the current world record of highest jump (8 feet).
To prove his point, the wild man then takes off into the sky in one jump and does not come back down until thirteen seconds later. It is then that the wild man and his family agree to teach Jack how to “jump good”. At the end of the episode Jack’s hard work pays off and he is able to jump just as well as his teachers. In one scene Jack jumps from one tree top to another.
The path of action’s shape is a correct parabolic arc, yet the scale is incorrect. With Jack’s newfound talent he is able to jump more than six times his own height, a stunt that a normal human without any aid would not be able to accomplish. Assuming that Jack is of average male height (6 feet and 3 inches) the jump he made would reach a height of approximately 43 feet. A jump of that scale made by a human in our world would break the current world record of highest jump (8 feet).
When it comes to attracting an audience, cartoons don’t always
need to correctly portray real world physics to be memorable. In the examples
from the cartoons we have discussed, we clearly see paths of actions greatly
altered and exaggerated. It’s true that the laws of physics of these animations
when in comparison to our physics are flawed. Whether due to negligence, comedic
effect, or even because of low animation budgets the lack of actuality does not
bother me at all. In my opinion, it is just the sort of feature that I feel
makes cartoons from my childhood so much fun to watch.
Tuesday, October 20, 2015
Outline: "Science Fact or Cinematic Fiction?"
Outline of Second
Term Paper
1.
Introduction
A)
Draw audience in with hook.
B)
Introduction of topic: Plenty of animated TV
shows have questionable physics.
C)
Theme: List
off a few of my favorite cartoons as a child which had outlandish physics.
D)
State thesis statement: Cartoons are notorious
for bending the laws of physics, especially when it came to exaggerating paths
of actions.
2.
Body Paragraphs
A) Ed Edd and Eddy (Episode 1: “The Ed-Touchables”)
-When Eddy is jumping on Edd’s bed
he does a couple of small flips and then floats up to the ceiling on the third
bounce.
-Eddy grabs onto Edd’s bed, holds
it above his head and then smashes Edd over the head with it in one fell swoop.
-Eddy tries to sneak up on Ed and
jumps up into the air, he hangs in the air too long, is caught mid-air, falls
to the ground too slowly and is given a noogie by Ed.
-Sarah throws a tantrum, jumps up,
somehow flips herself upside down with her feet in contact with the ceiling,
and grapples the air plane toys hanging off the ceiling.
-Jonny is caught by the Eds and
attempts to run away. He jumps up, kicks his legs about in midair, and then
proceeds to shoot forward out of frame. (Classic Road Runner style).
B) Samurai Jack (Episode 14: “Jack Learns To Jump Good”)
-Jack jumps up into the air, the arc’s
apex is approximately three times his height.
-The wild man that Jack encounters
in the forest jumps up into the air off screen but stays midair for 13 seconds
until he returns to the ground.
- Jack jumps from tree to top to
tree top in huge parabolic arcs 5 times his height.
-A boulder rolling downhill crashes
down onto a gorilla in a path of action resembling one that should belong to a bouncing
rubber ball.
C) Recess (Episode 11: “I Will Kick No More Forever”)
-Vince kicks a kickball which soars
up into the air and lands a few blocks away in a city dump.
- Ashley Q. kicks a kickball which takes off and lands in
China with a force so powerful it creates a crater on impact.
-Gretchen flicks a “glorp” ball (an
invention of hers) which shoots off haphazardly bouncing off the walls and
floor for 8 seconds.
-Vince kicks a ball so hard it
somehow ends up leaving Earth and ends up in space.
3.
Conclusion
A)
Summarize
B)
Restate Thesis
C)
Ending Statement
Tuesday, October 13, 2015
Tuesday, October 6, 2015
Wednesday, September 30, 2015
The Laws of Physics in an Animation Universe
Fantastic Physics
With the countless movies to date that
have intentionally or inadvertently defied the laws of physics, it is
not a difficult task to choose just one as the basis of the Laws of
Physics in an Animation Universe term paper. There’s just one
problem: trying to find a film that you don’t mind watching over
and over again in the attempts to find examples of physics. There are
plenty of outrageously terrible films that blatantly defy the laws of
physics. When first learning of this assignment plenty of said
terrible films that have their own unique physics came to
mind. Many of these films I’ve only needed to watch once to
determine that I was okay with not reliving them again. At first, I
considered choosing one of these films, solely because I knew it
would be effortless finding examples to write about. Yet as time went
on it occurred to me that doing so would be a terrible mistake “Why
would I want to write a paper on a film that stinks?” I thought to
myself. It was then that I shifted my focus on films that I cherish.
After careful consideration I landed on one film that I knew I
would have a good time writing about, a personal favorite; Fantastic
Mr. Fox.
Fantastic Mr. Fox is a stop-motion
animated film released in 2009, directed by Wes Anderson. It is based
on the Roald Dahl children's novel of the same name. The studios
involved in animated the films are 20th Century Fox Animation,
co-produced with Indian Paintbrush, Regency Enterprises, and American
Empirical Pictures. The film takes place in a fictional world where
Mr. Fox, a clever 7 year old anthropomorphic fox outwits three
neighboring farmers and steals their food from right under their
noses. As with many fables, there are instances where exaggerations
are abundant, particularly in the physics of that world.
While watching the film one quickly
notices that the timing for any motion tends to be either too fast or
too slow. In fact it tends to happen so often that it becomes a
definitive characteristic. The very first time I watched Fantastic Mr. Fox there was
one scene which stood out to me as peculiar. It is the scene where
the fox family is trapped by the three evil farmers, the farmers
begin to use excavators to uproot the fox’s home. Mr. Fox finally
realizes how to escape and cries out “We’ve been trapped
before…dig!” The group then begins furiously digging downward into the floor beneath them.
The speedy rate at which they travel down is surprising. The digging
occurs faster to emphasize the urgency of the fox family’s escape
and their will to survive. On the other hand, there are often
instances where the timing is slowed down to achieve a certain
effect. One such example is the scene where Cousin Kristofferson
jumps off a tree branch and dives into an inflatable kiddie pool.
Kristofferson performs the dive perfectly and gracefully. The fall
takes four seconds and the secondary action of the water in the pool
slashing upwards is slow and symmetrical to
emphasize flawlessness. The amount of time it takes Kristofferson to
reach the water inside the kiddie pool would not have taken so long
in our world. Each of these examples demonstrate the director and
crew taking liberties with timing for the purpose of eye-catching
comedic effect or to emphasize a feeling from characters.
Timing isn’t the only thing that
stands out in Fantastic Mr. Fox. There tends to be frequent
exaggerated paths of action. Many of which occur during the first few
minutes of the film. In the scene where Mr. and Mrs. Fox arrive at
the farmer’s chicken coop, they are trying their best to sneak past the farmer and his dogs to get to the chickens. They leap,
flip, cartwheel, and even slide past their obstacles. It as though they are
performing a cross between gymnastics and a run through a military
obstacle course at a record time. Instances such as these consist of
Mr. Fox swinging off a guardrail onto a trash can, or flipping onto
his back to slide across the floor with the speed of a sliding ice
cube. One instance that blatantly stood out to me was when Mr. and Mrs. Fox
get over a fence. Instead of crawling under it or jumping over it,
Mr. Fox rotates and flips on top of the fence were he performs a
handstand. A moment later Mrs. Fox proceeds to do her own flip and
lands on top of Mr. Fox’s feet, where she performs a handstand of
her own. Paths of action in the Fantastic Mr. Fox universe tend to be
adjusted to follow
with the film’s recognizable style of symmetry. The paths of
actions are meant to move a character or object from one place to
another in an engaging manner regardless of accuracy.
Weightlessness also tends to be
prevalent in this film. Objects or characters that one would expect
to weight a certain amount, tend to move as though they weigh less.
One example is when the team of squirrels are moving furniture into
the Fox’s new home. The desk one squirrel is carrying is shifted
from one place to another to fit into the door, making it seem as
though the desk is almost weightless. Another squirrel carries a
refrigerator on his back as if it also does not weigh as much as it
should. Surely a refrigerator of that proportion to a body in the
real world would require either tools or team work to move. In
another scene, Mr. Fox and Kylie have just stolen ducks for dinner
and are carrying the comically large bag up a hill. The bags are
approximately three to four times larger in mass than either Kylie or
Mr. Fox yet the two seem to run up and climb up the hill with ease.
Lastly, when the three evil farmers dig up the fox’s tree they use
excavators. Excavators are known for being large machinery which tend
to move slowly and steadily. Yet in the scene where the excavators
are uprooting the tree they tend to move and dig at a rapid rate.
They seem to weigh much less than they should.
Yet in this fictional world objects do not move as though they weigh much in
order to keep the stylized line of actions precise.
In conclusion,
the universe of Fantastic Mr. Fox has its own unique laws of physics.
These physics conform to a particular and recognizable signature
style of symmetry found in most of Wes Anderson’s films. Although
breaking the laws of physics may tend to pull the audience out of a
film, Fantastic Mr. Fox does the opposite, with its attention to
detail, character performance, and deadpan humor I was immediately
drawn in until the last frame. I thoroughly enjoyed rewatching one of my favorite films. Fantastic Mr. Fox is a charming film
that fans of animation or quality storytelling will enjoy for years
to come.
Thursday, September 24, 2015
Outline of First Term Paper
Laws
of Physics in Fantastic Mr. Fox
Introduction
A) Introduce Animated Feature Film: Fantastic Mr. Fox
B) Stop Motion Animation
C) Hypothesis: Film does not follow our laws of physics,
but instead has its own skewed version to add to the comedy and overall at
style to the film.
Body
Paragraphs
1. Exaggerated Paths of Action Arcs
- When Mr. & Mrs. Fox are on a mission to steal
chickens from the chicken coop their jump arcs are not accurate. They also pull
acrobatic jumps over the fence that if were to be attempted in our world, would
be impossible.
- When the young animals are playing whack-bat they throw a
pine cone, the arc of pinecone flying through air does not have correct spacing
and arc.
- When the tree that the fox family lives in is being
uprooted, Mr. Fox panics and jumps up wall and flips over.
-When Mr. Fox is giving a toast, he opens a bottle of apple
cider. The arc of cork flying into air and falling is inaccurate.
-When Ash runs and jumps from his current location to the
locked door, the arc in which he jumps is too long, making it seem as though he
is floating in air.
2. Weightlessness
- Overall many of the characters move as if they don’t
weigh much.
- When Mr. and Mrs. Fox are jumping over a wheel barrow
they cause it to tip over, the tipping and falling motion of wheel barrow to
too fast.
- When the squirrel crew is working on the tree home, they
lower a pail attached to a rope. It is implied, by the way the squirrel on the
end of the rope hoisting it down, that the pale is heavy, yet it moves down as
though it does not have weight.
- When the squirrel crew are carrying large objects such as
a desk, holds and move the furniture as though they does not weigh anything.
- When stealing goose and ducks, Mr. Fox and the opossum
carry them in a comically large sac. The sac appears to be huge in comparison
to Mr. Fox and the opossum, although as they run uphill with them they don’t
seem to weigh much.
- The humans use heavy machinery to dig up the tree that
the fox family lives in, although they move about much fast than usual
machinery does, making it seems as though they have little weight.
-Kristofferson flips the bully using martial arts over his
shoulder. The bully seems to be weightless.
3. Timing
- Overall timing of movement either too fast or too slow.
- When Kristofferson and Ash jump off the tree into the
kiddy pool, they spend too much time in the air falling.
- When Mr. Fox and Kylie are trudging through the river,
they move too quickly.
- When the rat is jumping and flipping on the bar he flips
3 times, each flip is much faster than a flip should take.
- When the fox family are digging to escape, the dig
underground at alarming rates.
-Ash jumps up and does several flips in the air and unlocks
the door by hitting it, pausing as he hits. He stays in the air for too long.
4. Air Resistance
- When Mr. Fox and Kylie are stealing chickens, the
feathers that fall off don’t resist air on the way down.
-When Mr. Bean has a temper tantrum he throws his paper
work off the table, there is not enough air resistance.
-Overall clothing seem stiff.
Conclusion
The film does not seem to take the laws of physics to
seriously. The medium (stop motion animation) also adds to this effect. The
film seems to be more interested in telling a good story with interesting
characters with stylized motion and timing.
Tuesday, September 15, 2015
Sunday, September 6, 2015
Tuesday, September 1, 2015
Tuesday, August 25, 2015
Mini-Portfoilio
Hello there!
Here is some information about myself and my interests regarding my academics: My major is animation. I prefer working on 2-D animation either traditionally or digitally.
The courses I've taken at San Jose State University are
ANI 12, ANI 50, ANI 24, ANI 14, ANI 112A and ANI 1.
Currently, I am enrolled in ANI 28, ANI 112B, and ANI 113A.
When I graduate from San Jose State University I would like to be interning at an animation studio. I'm interested in working on either animating or story boarding at a studio. Some of these studios include: Nickelodeon, Frederator, Sony Pictures, and Laika. If possible, I would love to work for Cartoon Saloon, they create fantastic 2-D animations.
Here is some information about myself and my interests regarding my academics: My major is animation. I prefer working on 2-D animation either traditionally or digitally.
The courses I've taken at San Jose State University are
ANI 12, ANI 50, ANI 24, ANI 14, ANI 112A and ANI 1.
Currently, I am enrolled in ANI 28, ANI 112B, and ANI 113A.
When I graduate from San Jose State University I would like to be interning at an animation studio. I'm interested in working on either animating or story boarding at a studio. Some of these studios include: Nickelodeon, Frederator, Sony Pictures, and Laika. If possible, I would love to work for Cartoon Saloon, they create fantastic 2-D animations.
Here are a few examples of what I like to draw & animate.
Have a nice day!
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